Jingran official full-body artwork
Fusion Broadblade

Jingran

Main Damage Dealer Heavy Attack Damage

Build · 01

Weapons, ranked

Ranked on calculated damage at equal investment. Everything below rank one is a real option, not a consolation.

  1. 02 Thunderflare Dominion12.2% Crit. Rate · 675 ATK · Thunderblaze Eminence
  2. 03 Verdant Summit48.6% Crit. DMG · 588 ATK · Swordsworn
  3. 04 Aureate Zenith40.5% Crit. DMG · 412 ATK · Oath of Tide Hunters
  4. 05 Guardian Broadblade24.3% ATK · 325 ATK · Consensus

Build · 02

Echo set and stats

One recommended setup this patch. Farm the listed main stats first, then refine the substats in order.

Recommended Full Set

5pc Lamp of Nether Road

Layout
44111

Main stats by slot

4Main echo
Crit. DMG
4Second slot
Crit. Rate
1Third slot
HP%
1Fourth slot
HP%
1Fifth slot
HP%

Substat priority

  1. 1Crit. Rate
  2. 2Crit. DMG
  3. 3Energy Regen (one substat)
  4. 4HP%
Main echoOverlord · 4-cost

Myriad Snare: Rustfire Chassis

12% Fusion DMG Bonus

12% Heavy Attack DMG Bonus

Cost
4
Charges
1
Cooldown
20s

Echo skill: Summon Myriad Snare: Rustfire Chassis, dealing Fusion DMG equal to 10.20% of Max HP on initial impact. It then repeatedly crushes enemies along its path up to 19 times, dealing Fusion DMG equal to 0.37% of Max HP each time.

Skill upgrade priority

  1. FirstForte Circuit
  2. SecondResonance Liberation
  3. ThirdResonance Skill
  4. FourthBasic Attack
  5. FifthIntro Skill

Build · 03

Teams

2 verified lineups. Other rotations stay off the page until they are checked against the current game.

Recommended lineup

Jingran Heavy Attack Hypercarry

Era 3.6
Main DPSStep 1

Jingran

Fusion

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Iuno

Aero

Also works

Mortefi
Support / OpenerStep 3

Shorekeeper

Spectro

Also works

Verina
Rotation

Use Iuno's repeated shields to build Jingran's Ghost Shroud, then use her Outro for 50% Heavy Attack DMG Amplification before Jingran takes the field. Shorekeeper supplies healing and Crit. buffs.

Recommended lineup

Jingran Mono-Fusion

Era 3.6
Main DPSStep 1

Jingran

Fusion

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Lupa

Fusion

Substitutions

No verified replacement for this slot.
Support / OpenerStep 3

Brant

Fusion

Also works

Mornye
Rotation

Lupa is required for this mono-Fusion setup, with Brant filling the healer slot.

Worth knowing: Mornye can fill the healer slot instead of Brant while keeping Lupa in the team.

Detailed reference

Full kit and field notes

Transcribed from Kuro Games' official combat preview. Resonance Chain, Tune Break, skill scaling tables, and upgrade priority are not included in the supplied preview.

Basic Attack

Edge of Life and Death

Basic Attack - Drink Soul

While in the Yin Vessel state, perform up to 4 consecutive attacks, dealing Fusion DMG.

Casting Basic Attack - Drink Soul Stage 3 restores 50 points of Qi, dealing Heavy Attack DMG.

Casting Basic Attack - Drink Soul Stage 4 restores 50 points of Qi, dealing Heavy Attack DMG.

Basic Attack - Devil's Bane

While in the Yang Font state, perform up to 4 consecutive attacks, dealing Fusion DMG.

Casting Basic Attack - Devil's Bane Stage 3 restores 50 points of Qi, dealing Heavy Attack DMG.

Casting Basic Attack - Devil's Bane Stage 4 restores 50 points of Qi, dealing Heavy Attack DMG.

Mid-air Attack

Consume STA to perform a Plunging Attack in the air, dealing Fusion DMG.

While in the Yin Vessel state, press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Drink Soul Stage 2.

While in the Yang Font state, press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Devil's Bane Stage 2.

Dodge Counter - Nether Dive

While in the Yin Vessel state, press or hold Normal Attack shortly after a successful Dodge to attack the target, dealing Fusion DMG.

Casting Dodge Counter - Nether Dive restores 100 points of Qi, dealing Heavy Attack DMG.

Press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Drink Soul Stage 4.

Dodge Counter - Light Watch

While in the Yang Font state, press or hold Normal Attack shortly after a successful Dodge to attack the target, dealing Fusion DMG.

Casting Dodge Counter - Light Watch restores 100 points of Qi, dealing Heavy Attack DMG.

Press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Devil's Bane Stage 4.

Shadow Step

While in combat and on the ground, press Dodge with directional input to cast Shadow Step, dealing a fixed amount of Fusion DMG, considered Basic Attack DMG. This instance of damage is not affected by any DMG Bonus effects. A successful Dodge may be triggered within a certain time during the action of this skill.

While in the Yin Vessel state, press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Drink Soul Stage 2.

While in the Yang Font state, press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Devil's Bane Stage 2

Resonance Skill

Malevolent Encounter

Resonance Skill - Encroaching Yin

While in the Yin Vessel state, Resonance Skill - Encroaching Yin is available, which deals Fusion DMG.

Resonance Skill - Encroaching Yin can be cast in mid-air.

Resonance Skill - Scorching Yang

While in the Yang Font state, Resonance Skill - Scorching Yang is available, which deals Fusion DMG.

Resonance Skill - Scorching Yang can be cast in mid-air.

Cleanse of Impurity

Casting Resonance Skill - Encroaching Yin or Resonance Skill - Scorching Yang grants Cleanse of Impurity for 4s or until one of the following conditions is met:

  • Switching to another Resonator.
  • Switching to the Yin Vessel or Yang Font state.
  • Casting Resonance Skill - Netherworld Traverse or Resonance Skill - Afterlife's Guide.
Resonance Skill - Netherworld Traverse

While in the Yin Vessel state with Cleanse of Impurity, press or hold Normal Attack in mid-air to cast Resonance Skill - Netherworld Traverse, dealing Fusion DMG, considered Heavy Attack DMG.

Casting Resonance Skill - Netherworld Traverse restores 100 points of Qi.

Press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Drink Soul Stage 2.

Resonance Skill - Afterlife's Guide

While in the Yang Font state with Cleanse of Impurity, press or hold Normal Attack in mid-air to cast Resonance Skill - Afterlife's Guide, dealing Fusion DMG, considered Heavy Attack DMG.

Casting Resonance Skill - Afterlife's Guide restores 100 points of Qi.

Press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Devil's Bane Stage 2.

Forte Circuit

Upstream Along Santu

Qi Modulation

Jingran switches between the Yin Vessel and Yang Font states by casting Heavy Attack - Soul Raid or Heavy Attack - Stardome Meander. Jingran is in the Yang Font state by default.

Heavy Attack - Soul Raid

When Jingran holds 300 points of Qi while in the Yin Vessel state, hold Normal Attack to consume 300 points of Qi to cast Heavy Attack - Soul Raid, dealing Fusion DMG.

After casting Heavy Attack - Soul Raid, Jingran switches to the Yang Font state.

Press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Devil's Bane Stage 2.

Heavy Attack - Stardome Meander

When Jingran holds 300 points of Qi while in the Yang Font state, hold Normal Attack to consume 300 points of Qi to cast Heavy Attack - Stardome Meander, dealing Fusion DMG.

After casting Heavy Attack - Stardome Meander, Jingran switches to the Yin Vessel state.

Press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Drink Soul Stage 2.

Heavy Attack - Stardome Meander can be cast in mid-air.

Qi

Max 300 points.

  • Casting Basic Attack - Drink Soul Stage 3, Basic Attack - Drink Soul Stage 4, Basic Attack - Devil's Bane Stage 3, or Basic Attack - Devil's Bane Stage 4 restores 50 points of Qi.
  • Casting Dodge Counter - Nether Dive, Dodge Counter - Light Watch, Resonance Skill - Netherworld Traverse, Resonance Skill - Afterlife's Guide, or Intro Skill - Question the Tombs restores 100 points of Qi.
  • Casting Resonance Liberation - Burial of Thousand Souls or casting Heavy Attack - Soul Raid or Heavy Attack - Stardome Meander with Wayfarer's Mark restores 200 points of Qi.
Fire of Life

Max 100 points.

  • Casting Resonance Liberation - Burial of Thousand Souls grants 100 points of Fire of Life.
  • All Fire of Life is cleared when Yinghuo ends.

While in Yinghuo, if Fire of Life is not at 0 point, casting Heavy Attack - Soul Raid or Heavy Attack - Stardome Meander consumes 25 points of Fire of Life, and the DMG Multiplier of this Heavy Attack - Soul Raid or Heavy Attack - Stardome Meander is increased based on Jingran's Max HP: The DMG Multiplier of this Heavy Attack - Soul Raid or Heavy Attack - Stardome Meander is increased for every 1000 points of Jingran's Max HP over 25000. Up to 25000 points of Jingran's Max HP count towards this effect.

Nether to Light
  • Jingran's DEF is fixed at 0.
  • Jingran gains Incoming Healing Bonus based on Max HP: For every 1000 points of Max HP, Jingran receives 6.2% Incoming Healing Bonus, up to 310%.
  • Jingran gains Fusion DMG Bonus based on Max HP: For every 1000 points of Max HP, Jingran receives 1.5% Fusion DMG Bonus, up to 75%.
Yang Changes, Yin Unites

Jingran gains additional ATK based on Max HP: For every 1000 points of Max HP, Jingran gains 36 additional ATK, up to 1800.

Resonance Liberation

Burial of Thousand Souls

Resonance Liberation - Burial of Thousand Souls can be cast in mid-air close to the ground.

Attack the target, dealing Fusion DMG, considered Heavy Attack DMG, and granting 100 points of Fire of Life.

Gain the following effects after casting this skill:

  • If Jingran's current HP is above 50% of the Max HP, reduce his current HP to 50% of the Max HP.
  • Gain 200 points of Qi.
  • Gain 3 stacks of Wayfarer's Mark.
  • Enter the Yinghuo state for 15s.
Wayfarer's Mark

Max 3 stacks.

Casting Heavy Attack - Soul Raid or Heavy Attack - Stardome Meander restores 200 points of Qi and reduces 1 stack of Wayfarer's Mark. This effect lasts for 15s.

Yinghuo
  • Dealing damage with Heavy Attack - Soul Raid or Heavy Attack - Stardome Meander summons Chimei Wangliang to attack the targets, which deals Fusion DMG, considered Heavy Attack DMG. This effect can be triggered once per Heavy Attack - Soul Raid or Heavy Attack - Stardome Meander.
  • All Fire of Life will be removed as Yinghuo ends.
Intro Skill

Question the Tombs

Attack the target, dealing Fusion DMG. Consume and convert all Ghost Shroud to equal stacks of Fortune in Disguise.

Casting Question the Tombs restores 100 points of Qi.

While in the Yin Vessel state, press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Drink Soul Stage 2.

While in the Yang Font state, press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Devil's Bane Stage 2.

Fortune in Disguise

Max 50 stacks. Each stack of Fortune in Disguise grants additional Fusion DMG Bonus based on Jingran's Max HP: For every 100 points of Max HP, Jingran gains 0.05% additional Fusion DMG Bonus for 15s, up to 2.5% for each stack of Fortune in Disguise.

Switching to another Resonator ends the effect.

Ghost Shroud
  • Max 50 points.
  • When Jingran gains a Shield, he gains 1 points of Ghost Shroud. This effect can be triggered once every 0.5s.

Inherent Skills

Hark the Dust

Casting Intro Skill - Question the Tombs, Resonance Skill - Encroaching Yin, or Resonance Skill - Scorching Yang grants Earth Charm.

Earth Charm

For 15s, if Jingran is the active Resonator in the team, gain an unstackable Shield equal to 1.6% of Max HP + 700 that lasts for 5s when dealing damage. This effect can be triggered once every 0.5s. This Shield will not be passed on to the incoming Resonator.

While Jingran is in the Yinghuo state, if he is the active Resonator in the team, he gains an unstackable Shield equal to 0.8% of Max HP + 350 that lasts for 5s when dealing damage. This effect can be triggered once every 0.5s. This Shield will not be passed on to the incoming Resonator.

Trace the Vestige

Upon entering combat, if Jingran's Ghost Shroud is below 25 points, restore it to 25 points. This effect can be triggered once every 4s.

When nearby Resonators in the team other than Jingran gain a Shield, Jingran gains 2 points of Ghost Shroud. This effect can be triggered once every 0.5s.

Fixation
  • Upon entering combat, Jingran gains Fixation. This effect can be triggered once every 4s.
  • Casting Outro Skill - Rising Fortune and Ebbing Evil grants Fixation.
  • When nearby Resonators in the team other than Jingran gain a Shield, Jingran gains 15 points of Ghost Shroud and removes Fixation.
Outro Skill

Rising Fortune and Ebbing Evil

Deal Fusion DMG equal to 795% of Jingran's ATK.

Kit text from the official Wuthering Waves combat preview by Kuro Games.

◇ Frequently Asked Questions

What element is Jingran?

Jingran is a Fusion element resonator in Wuthering Waves.

What weapon does Jingran use?

Jingran uses a Broadblade in Wuthering Waves.

What rarity is Jingran?

Jingran is a 5-star resonator in Wuthering Waves.

What role does Jingran play?

Jingran serves as: Main Damage Dealer, Heavy Attack Damage.

What is Jingran's signature weapon?

Jingran's signature weapon is Thousandfold Deliverance.