Lupa official full-body artwork
Fusion Broadblade

Lupa

Concerto Efficiency Resonance Liberation Damage Fusion DMG Amplification Basic Attack DMG Amplification

Build · 01

Weapons, ranked

Ranked on calculated damage at equal investment. Everything below rank one is a real option, not a consolation.

  1. 02 Lustrous Razor36.5% ATK · 588 ATK · Stormy Resolution
  2. 03 Autumntrace20.2% Crit. Rate · 412 ATK · Edge Direction Accessible 4-star option.
  3. 04 Ages of Harvest24.3% Crit. Rate · 588 ATK · Divine Blessing
  4. 05 Kumokiri36.0% Crit. Rate · 500 ATK · Thread of Fate
  5. 06 Radiance Cleaver48.6% Crit. DMG · 588 ATK · Edge Breaker

Build · 02

Echo set and stats

One recommended setup this patch. Farm the listed main stats first, then refine the substats in order.

Recommended Full Set

5pc Flaming Clawprint

Layout
43311

Main stats by slot

4Main echo
Crit. Rate
3Second slot
Fusion DMG Bonus
3Third slot
Fusion DMG Bonus
1Fourth slot
ATK%
1Fifth slot
ATK%

Substat priority

  1. 1Crit. Rate
  2. 2Crit. DMG
  3. 3ATK%
  4. 4Resonance Liberation DMG Bonus
  5. 5Energy Regen
Main echoOverlord · 4-cost

Lioness of Glory

The Resonator with this Echo equipped in the main slot gains 12.00% Fusion DMG Bonus and 12.00% Resonance Liberation DMG Bonus.

Cost
4
Charges
1
Cooldown
20s

Echo skill: Summon the Halberd of Glory to crush an area, dealing 82.08% Fusion DMG to nearby targets, and then blast off after a short delay, dealing 191.52% Fusion DMG.

Skill upgrade priority

  1. FirstForte Circuit
  2. SecondResonance Liberation
  3. ThirdBasic Attack
  4. FourthIntro Skill
  5. FifthResonance Skill

Build · 03

Teams

5 verified lineups. Other rotations stay off the page until they are checked against the current game.

Recommended lineup

Mono-Fusion Team

Main DPSStep 1

Aemeath

Fusion

Also works

GalbrenaChangliEncoreChixia
Buffer / Sub-DPSStep 2

Lupa

Fusion

Substitutions

No verified replacement for this slot.
Support / OpenerStep 3

Brant

Fusion

Also works

Mornye
Rotation

There is no fixed rotation. Test quickswap and dual-DPS variations, then adapt the lineup to your own playstyle.

Worth knowing: Brant and Changli should be used in the second slot with Lupa Outro buffing them, while Lupa Outro Buffs Aemeath with Mornye and Galbrena. Changli is only stronger than Brant in Quickswap teams while Galbrena only works in Quickswap and is significantly more of an advanced Dual DPS playstyle for Aemeath.

Recommended lineup

DPS Brant Team

Main DPSStep 1

Brant

Fusion

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Lupa

Fusion

Substitutions

No verified replacement for this slot.
Support / OpenerStep 3

Mornye

Fusion

Also works

ShorekeeperVerina
Rotation

Mornye is only best with Lupa on the team.

Recommended lineup

Changli Best Team

Main DPSStep 1

Changli

Fusion

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Aemeath

Fusion

Substitutions

No verified replacement for this slot.
Support / OpenerStep 3

Lupa

Fusion

Substitutions

No verified replacement for this slot.
Rotation

Changli buffs Aemeath via her Outro in this team, while Lupa buffs Changli. Only ideally used in Quickswap if Aemeath doesn't have better teammates available. In most cases, use Brant.

Recommended lineup

Encore Best Team

Main DPSStep 1

Encore

Fusion

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Lupa

Fusion

Substitutions

No verified replacement for this slot.
Support / OpenerStep 3

Mornye

Fusion

Also works

Shorekeeper
Rotation

If using Brant, put him in the second slot buffed by Lupa and have him buff Encore.

Recommended lineup

Jingran Mono-Fusion

Era 3.6
Main DPSStep 1

Jingran

Fusion

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Lupa

Fusion

Substitutions

No verified replacement for this slot.
Support / OpenerStep 3

Brant

Fusion

Also works

Mornye
Rotation

Lupa is required for this mono-Fusion setup, with Brant filling the healer slot.

Worth knowing: Mornye can fill the healer slot instead of Brant while keeping Lupa in the team.

Detailed reference

Full kit and field notes

Basic Attack

Flaming Star

Basic Attack

Perform up to 4 consecutive attacks, dealing Fusion DMG.

  • After Basic Attack Stage 3, Normal Attack in the right time to cast Mid-air Attack Stage 1.
  • After Dodge Counter, Basic Attack Starfall, Resonance Skill Shewolf's Hunt, or Resonance Skill Feral Fang, Normal Attack in time to cast Basic Attack Stage 2.
Heavy Attack

Consume STA to attack the target, dealing Fusion DMG.

Heavy Attack - Wolf's Gnawing

When Wolflame reaches 50 points, Heavy Attack will be replaced by Wolf's Gnawing, consuming STA to attack the target and dealing Fusion DMG.

  • This attack does not restore Wolflame. Consume 50 points of Wolflame to perform this attack and gain 1 point of Wolfaith.
Heavy Attack - Wolf's Claw

When Wolflame reaches 50 points and Wolfaith reaches 1 point, Heavy Attack will be replaced by Wolf's Claw, consuming STA to attack the target and dealing Fusion DMG.

  • If Wolflame reaches 50 points and Wolfaith reaches 1 point after performing Mid-air Attack - Firestrike or Heavy Attack - Wolf's Gnawing, Normal Attack in time to perform Heavy Attack - Wolf's Claw.
  • This attack does not restore Wolflame. Consume 50 points of Wolflame to perform this attack and gain 1 point of Wolfaith.
Mid-air Attack

Consume STA to perform up to 3 attacks in mid-air, dealing Fusion DMG. The Mid-air Attack cycle will not be reset.

Mid-air Attack - Firestrike

When Wolflame reaches 50 points, Mid-air Attack Stage 3 will be replaced by Mid-air Attack - Firestrike, consuming STA to attack the target and dealing Fusion DMG (considered Heavy Attack DMG).

  • This attack does not restore Wolflame. Consume 50 points of Wolflame to perform this attack and gain 1 point of Wolfaith.
Plunging Attack

Hold Normal Attack while airborne to perform a Plunging Attack at the cost of STA, dealing Fusion DMG. After performing this attack, Normal Attack in time to perform Basic Attack Starfall.

  • If a Dodge is performed while casting Mid-air Attack Stage 3 or Mid-air Attack - Firestrike, Press Normal Attack to perform Plunging Attack in time at the cost of STA.
Basic Attack - Starfall

Attack the target, dealing Fusion DMG.

Dodge Counter

Press Normal Attack after a successful Dodge to attack the target, dealing Fusion DMG.

Resonance Skill

Shewolf's Hunt

Lupa hurls her Wildfire Banner at the target, dealing Fusion DMG and restoring 15 points of Wolflame. Mark the target for 8s. After performing Resonance Skill Shewolf's Hunt, Lupa can perform Feral Fang within a certain period of time.

Can be performed in mid-air close to the ground.

  • Hold Resonance Skill to leap into the air, then Normal Attack in time to cast Mid-air Attack Stage 1.
Resonance Skill - Feral Fang

Lupa locks onto a target, dealing Fusion DMG and restoring 15 points of Wolflame. The DMG Multiplier to marked targets is increased by 50%. Resonance Skill - Feral Fang enters cooldown if not cast in time or when Lupa is switched out.

Can be performed in mid-air close to the ground.

Forte Circuit

Ignis Lupa

Wildfire Banner

Lupa's ATK is increased by 12% for 8s when performing the following actions:

  • Casting Resonance Skill Feral Fang.
  • Casting Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, or Mid-air Attack - Firestrike.
  • Casting Resonance Liberation Fire-Kissed Glory.
  • Casting Dance With the Wolf and Dance With the Wolf: Climax.
Resonance Skill - Dance With the Wolf

When Wolfaith reaches 2 points, Resonance Skill is replaced with Dance With the Wolf. Performing Dance With the Wolf consumes all Wolfaith, dealing Fusion DMG (considered Resonance Liberation DMG).

Can be performed in mid-air close to the ground.

Resonance Skill - Dance With the Wolf: Climax

When Wolfaith reaches 2 points in the Burning Matchpoint state, Resonance Skill is replaced with Dance With the Wolf: Climax. Performing Dance With the Wolf: Climax consumes all Wolfaith, dealing Fusion DMG (considered Resonance Liberation DMG). Burning Matchpoint is removed when the skill ends.

Can be performed in mid-air close to the ground.

Resonance Skill - Set the Arena Ablaze

Within 8s after performing Dance With the Wolf or Dance With the Wolf: Climax, Lupa will remain on the field after switching to another Resonator and back up the active Resonator when they perform Resonance Liberation, dealing Fusion DMG (considered Resonance Skill DMG). This effect can only be triggered once in its duration.

Resonance Liberation

Fire-Kissed Glory

Attack the target and deal Fusion DMG. Performing this attack consumes all Wolfaith and restores 100 points of Wolflame. Use Basic Attack or Resonance Skill in time to cast Resonance Skill Foebreaker.

Can be performed in mid-air close to the ground.

Performing this skill strengthens all Resonators in the team. Within 35s:

  • All Resonators in the team gain Pack Hunt effect.
  • If the active Resonator is hit or launched into the air, they immediately recover and are considered to have successfully dodged the attack when they are on the ground. Can be triggered up to 3 times.
Resonance Skill - Foebreaker

Consume all Wolflame to perform Foebreaker, dealing Fusion DMG and entering Burning Matchpoint state.

Intro Skill

Try Focusing, Eh?

Attack the target, dealing Fusion DMG. Normal Attack following Intro Skill Try Focusing, Eh? to cast Mid-air Attack Stage 3.

Nowhere to Run!

When Lupa enters the Wild Hunt state, her next Intro Skill is replaced with Nowhere to Run!. Casting Nowhere to Run! removes the Pack Hunt and Glory effects on all Resonators in the team, dealing Fusion DMG (considered Resonance Liberation DMG).

Inherent Skills

Remember My Name

After dashing for 2.5s, Lupa enters Sprint state. The next Basic Attack is replaced with Basic Attack - Starfall.

Gain increased resistance to interruptions while casting Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, and Mid-air Attack - Firestrike.

Applause of Victory

Defeating a marked target resets the cooldown of Resonance Skill Shewolf's Hunt.

Resonance Liberation - Glory

Casting Resonance Liberation Fire-Kissed Glory grants Glory. Within 35s:

Attacks of all Resonators in the team ignore 3% of the target's Fusion RES. For each Fusion Resonator in the team other than Lupa, this effect increases by 3%, up to the maximum of 9%. When there are 3 Fusion Resonators in the team, Resonators' attacks further ignore 6% Fusion RES.

Outro Skill

Stand by Me, Warrior

The incoming Resonator will have their Fusion DMG Amplified by 20% and Basic Attack DMG Amplified by 25% for 14s or until the Resonator is switched out.

Tune Break

Broadblade

When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.

Resonance Chain

  1. Sequence 1: Behold the Nameless One

    Performing Resonance Skill Fire-Kissed Glory recovers 10 Concerto Energy for Lupa and increases Lupa's Crit. Rate by 20% for 10s.

    Dance With the Wolf - Climax is immune to interruption.

  2. Sequence 2: Every Ground, Her Hunting Field

    Performing Fire-Kissed Glory, Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, or Mid-air Attack - Firestrike gives 20% Fusion DMG Bonus to all Resonators in the team for 30s, stacking up to 2 times.

  3. Sequence 3: Wolflame Howls in Her Wake

    The DMG Multiplier of Intro Skill Nowhere to Run! increases by 100%.

    • The Hunt effect of Resonance Liberation now no longer requires 3 Fusion Resonators.
    • The Glory effect of Resonance Liberation is now modified as:

    Casting Resonance Liberation Fire-Kissed Glory additionally grants Glory: Resonators in the team ignore 15% Fusion RES of targets for 35s.

  4. Sequence 4: High and Aflame Is Her Banner

    The DMG Multiplier of Dance With the Wolf - Climax increases by 125%.

  5. Sequence 5: Embrace the Thunderous Triumph

    Performing Intro Skill Try Focusing, Eh? or Nowhere to Run! gives 15% Resonance Liberation DMG Bonus for 10s.

  6. Sequence 6: To the Brightest Flaming Star
    • The damage dealt by Forte Circuit Dance With the Wolf - Climax, Resonance Liberation Fire-Kissed Glory, and Intro Skill Nowhere to Run! ignores 30% of the target's DEF.
    • Resonance Skill Feral Fang restores 100 points of Wolflame on hit, triggered once per 20s.
    • Forte Circuit Dance With the Wolf is replaced with Dance With the Wolf - Climax. Dance With the Wolf - Climax can be performed when Lupa is not in Burning Matchpoint state.
    • Casting Intro Skill Nowhere to Run! no longer ends Hunt and Glory.

Resources & States

Gauges and states Lupa's skills refer to, defined once.

Burning Matchpoint

Normal Attacks retore 500% more Wolflame on hit. Cannot perform Resonance Skill Shewolf's Hunt and Resonance Skill Feral Fang in this state.

Pack Hunt

Resonators with Pack Hunt gain a 6% ATK increase, and 10% Fusion DMG Bonus when they attack Overlord Class or Calamity Class targets (Both are non-stackable). If there are 3 Fusion Resonators in the team, the Fusion DMG Bonus against Overlord Class or Calamity Class targets additionally increases by 10%. When the active Resonator casts Intro Skill, Pack Hunt is enhanced, granting an additional 6% ATK increase to all Resonators in the team, up to a maximum of 18%.

If Lupa's Pack Hunt reaches its cap within its duration, she enters Wild Hunt and Intro Skill Nowhere to Run! becomes available. Wild Hunt can be triggered once per Pack Hunt.

Wolfaith

Lupa can hold up to 2 points of Wolfaith.

Wolfaith lasts for 10s. The duration is reset when Wolfaith is restored. At the end of its duration, each remaining point of Wolfaith becomes 50 points of Wolflame.

  • Restore 1 point of Wolfaith when casting Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, or Mid-air Attack - Firestrike.
Wolflame

Lupa can hold up to 100 points of Wolflame.

  • Restore Wolflame when Normal Attacks hit the target.
  • Restore Wolflame while casting Resonance Skill.
  • Restore Wolflame while casting Resonance Liberation.

Kit text from the official Wuthering Waves guide by Kuro Games, supplemented with reviewed Wuthering Waves Wiki data under CC BY-SA.

◇ Frequently Asked Questions

What element is Lupa?

Lupa is a Fusion element resonator in Wuthering Waves.

What weapon does Lupa use?

Lupa uses a Broadblade in Wuthering Waves.

What rarity is Lupa?

Lupa is a 5-star resonator in Wuthering Waves.

What role does Lupa play?

Lupa serves as: Concerto Efficiency, Resonance Liberation Damage, Fusion DMG Amplification, Basic Attack DMG Amplification.

When was Lupa released?

Lupa was released on 3 July 2025.

What is Lupa's signature weapon?

Lupa's signature weapon is Wildfire Mark.