Mornye
Fusion Broadblade Support and Healer

Mornye

Support and HealerDMG AmplificationTune Rupture ResponseTune Strain ResponseOff-Tune Buildup Efficiency
Nation Lahai-Roi
Affiliation Spacetrek Collective
Released Thu Jan 15 2026 00:00:00 GMT+0000 (Coordinated Universal Time)
Signature Weapon Starfield Calibrator

Build Guide

Build guide coming soon — echo sets, weapon recommendations, team comps, and more.

◇ Skills

Mornye

★★★★★☆ Fusion Broadblade
Roles: Support and Healer, DMG Amplification, [[mechanics/tune-break/tune-rupture|Tune Rupture Response]], [[mechanics/tune-break/tune-strain|Tune Strain Response]], [[mechanics/tune-break/_overview|Off-Tune Buildup Efficiency]]

Intro Skill - Convergence

Attack the target to deal Fusion DMG, then jump into mid-air, clearing all Mornye can hold up to 100 points of Rest Mass Energy. While in Baseline Mode, she gains Rest Mass Energy when performing Basic Attack, Heavy Attack, or Dodge Counter, or when Resonance Skill - Optimal Solution hits a target. and entering Wide Field Observation Mode lasts for 30s. - Upon entering Wide Field Observation Mode, Mornye generates a Syntony Field. - While in Wide Field Observation Mode, Mornye gains Relative Momentum. - If Relative Momentum is below 100 when holding Normal Attack, perform Basic Attack - Wide Field Observation Mode Stage 1 to 3 in sequence. If Relative Momentum reaches 100 during this time, cast Heavy Attack - Inversion instead. - While moving, Mornye continuously consumes STA. STA cannot be recovered while in Wide Field Observation Mode. - When Dodging with directional input, Mornye starts to fly at speed, which lasts for up to 10s or until STA is depleted or until the Wide Field Observation Mode ends. - When Mornye is hit or launched into mid-air, press Dodge to immediately recover from the attack, which is considered a successful Dodge. This effect can be triggered up to 3 times, which resets when Wide Field Observation Mode ends. - Press Jump and Mornye will slowly descend. Before she lands, Basic Attack - Wide Field Observation Mode, Resonance Skill - Distributed Array, and Heavy Attack - Inversion are unavailable. If Jump is pressed when Mornye runs out of STA, she will exit the Wide Field Observation Mode. She will leave the Wide Field Observation Mode also when she Dodges, Jumps, or performs Mid-air Attacks. Additionally, performing environmental interactions, using Utilities, or switching to another Resonator ends Wide Field Observation Mode. The state also ends when Mornye is no longer airborne..

Basic Attack - Ground State Calibration

Basic Attack Perform up to 4 consecutive attacks, dealing Fusion DMG. Heavy Attack Consume STA to attack the target, dealing Fusion DMG. Basic Attack - Wide Field Observation Mode While in Wide Field Observation Mode lasts for 30s. - Upon entering Wide Field Observation Mode, Mornye generates a Syntony Field. - While in Wide Field Observation Mode, Mornye gains Relative Momentum. - If Relative Momentum is below 100 when holding Normal Attack, perform Basic Attack - Wide Field Observation Mode Stage 1 to 3 in sequence. If Relative Momentum reaches 100 during this time, cast Heavy Attack - Inversion instead. - While moving, Mornye continuously consumes STA. STA cannot be recovered while in Wide Field Observation Mode. - When Dodging with directional input, Mornye starts to fly at speed, which lasts for up to 10s or until STA is depleted or until the Wide Field Observation Mode ends. - When Mornye is hit or launched into mid-air, press Dodge to immediately recover from the attack, which is considered a successful Dodge. This effect can be triggered up to 3 times, which resets when Wide Field Observation Mode ends. - Press Jump and Mornye will slowly descend. Before she lands, Basic Attack - Wide Field Observation Mode, Resonance Skill - Distributed Array, and Heavy Attack - Inversion are unavailable. If Jump is pressed when Mornye runs out of STA, she will exit the Wide Field Observation Mode. She will leave the Wide Field Observation Mode also when she Dodges, Jumps, or performs Mid-air Attacks. Additionally, performing environmental interactions, using Utilities, or switching to another Resonator ends Wide Field Observation Mode. The state also ends when Mornye is no longer airborne., Basic Attack is replaced with Basic Attack - Wide Field Observation Mode. Perform up to 3 consecutive attacks, dealing Fusion DMG. Mid-air Attack Consume STA to perform Mid-air Plunging Attack, dealing Fusion DMG. Press Normal Attack within a certain time afterward to cast Basic Attack Stage 3. Dodge Counter Press Normal Attack right after a successful Dodge to attack the target, dealing Fusion DMG. Press Normal Attack shortly after performing this attack to perform Basic Attack Stage 2. Dodge Counter - Wide Field Observation Mode While in Wide Field Observation Mode, Dodge Counter is replaced with Dodge Counter - Wide Field Observation Mode. Press Normal Attack right after a successful Dodge to counterattack and deal Fusion DMG. Within a certain time afterward, press Normal Attack to cast Basic Attack - Wide Field Observation Mode Stage 3.

Resonance Skill - Resolution (Mornye)

Expectation Error Heal all nearby Resonators in the team and enter the Parry state, during which DMG taken is reduced by 100% for a time. Switching to another Resonator ends this state immediately. If attacked while in the Parry state, exit the state and cast Resonance Skill - Optimal Solution. If not attacked while in the Parry state, press Normal Attack to exit the state and cast Basic Attack Stage 2. Optimal Solution Stagnate nearby targets and deal Fusion DMG, reducing the cooldown of Resonance Skill - Expectation Error by 2s. Switching to another Resonator ends the Stagnation effect early. Distributed Array While in Wide Field Observation Mode lasts for 30s. - Upon entering Wide Field Observation Mode, Mornye generates a Syntony Field. - While in Wide Field Observation Mode, Mornye gains Relative Momentum. - If Relative Momentum is below 100 when holding Normal Attack, perform Basic Attack - Wide Field Observation Mode Stage 1 to 3 in sequence. If Relative Momentum reaches 100 during this time, cast Heavy Attack - Inversion instead. - While moving, Mornye continuously consumes STA. STA cannot be recovered while in Wide Field Observation Mode. - When Dodging with directional input, Mornye starts to fly at speed, which lasts for up to 10s or until STA is depleted or until the Wide Field Observation Mode ends. - When Mornye is hit or launched into mid-air, press Dodge to immediately recover from the attack, which is considered a successful Dodge. This effect can be triggered up to 3 times, which resets when Wide Field Observation Mode ends. - Press Jump and Mornye will slowly descend. Before she lands, Basic Attack - Wide Field Observation Mode, Resonance Skill - Distributed Array, and Heavy Attack - Inversion are unavailable. If Jump is pressed when Mornye runs out of STA, she will exit the Wide Field Observation Mode. She will leave the Wide Field Observation Mode also when she Dodges, Jumps, or performs Mid-air Attacks. Additionally, performing environmental interactions, using Utilities, or switching to another Resonator ends Wide Field Observation Mode. The state also ends when Mornye is no longer airborne., Resonance Skill is replaced with Resonance Skill - Distributed Array. Heal all nearby Resonators in the team and summon Hover Cannons to strike the target, dealing Fusion DMG.

Forte Circuit - Mass-Energy Equivalence

Baseline Mode While in her default Baseline Mode, Mornye gains Mornye can hold up to 100 points of Rest Mass Energy. While in Baseline Mode, she gains Rest Mass Energy when performing Basic Attack, Heavy Attack, or Dodge Counter, or when Resonance Skill - Optimal Solution hits a target.. Heavy Attack - Geopotential Shift When Rest Mass Energy reaches 100 points, Heavy Attack is replaced with Heavy Attack - Geopotential Shift. Cast Heavy Attack - Geopotential Shift to deal Fusion DMG, considered Heavy Attack DMG. Afterward, Mornye jumps into mid-air, consumes all Rest Mass Energy and enters Wide Field Observation Mode lasts for 30s. - Upon entering Wide Field Observation Mode, Mornye generates a Syntony Field. - While in Wide Field Observation Mode, Mornye gains Relative Momentum. - If Relative Momentum is below 100 when holding Normal Attack, perform Basic Attack - Wide Field Observation Mode Stage 1 to 3 in sequence. If Relative Momentum reaches 100 during this time, cast Heavy Attack - Inversion instead. - While moving, Mornye continuously consumes STA. STA cannot be recovered while in Wide Field Observation Mode. - When Dodging with directional input, Mornye starts to fly at speed, which lasts for up to 10s or until STA is depleted or until the Wide Field Observation Mode ends. - When Mornye is hit or launched into mid-air, press Dodge to immediately recover from the attack, which is considered a successful Dodge. This effect can be triggered up to 3 times, which resets when Wide Field Observation Mode ends. - Press Jump and Mornye will slowly descend. Before she lands, Basic Attack - Wide Field Observation Mode, Resonance Skill - Distributed Array, and Heavy Attack - Inversion are unavailable. If Jump is pressed when Mornye runs out of STA, she will exit the Wide Field Observation Mode. She will leave the Wide Field Observation Mode also when she Dodges, Jumps, or performs Mid-air Attacks. Additionally, performing environmental interactions, using Utilities, or switching to another Resonator ends Wide Field Observation Mode. The state also ends when Mornye is no longer airborne.. Wide Field Observation Mode Wide Field Observation Mode lasts for 30s. - Upon entering Wide Field Observation Mode, Mornye generates a Resonance Liberation DMG]]. - Continuously restores HP for all nearby Resonators in the team within the Syntony Field, triggered once every 3s. - Increases the Off-Tune Buildup Rate of all nearby Resonators in the team within the Syntony Field by 50%. - Enhances the resistance to interruption of all nearby Resonators in the team within the Syntony Field.. - While in Wide Field Observation Mode, Mornye gains Mornye can hold up to 100 points of Relative Momentum. While in Wide Field Observation Mode, she gains Relative Momentum when Basic Attack - Wide Field Observation Mode, Dodge Counter - Wide Field Observation Mode, or Resonance Skill - Distributed Array hits the target. Mornye cannot gain Relative Momentum during Heavy Attack - Inversion.. - If Relative Momentum is below 100 when holding Normal Attack, perform Basic Attack - Wide Field Observation Mode Stage 1 to 3 in sequence. If Relative Momentum reaches 100 during this time, cast Heavy Attack - Inversion instead. - While moving, Mornye continuously consumes STA. STA cannot be recovered while in Wide Field Observation Mode. - When Dodging with directional input, Mornye starts to fly at speed, which lasts for up to 10s or until STA is depleted or until the Wide Field Observation Mode ends. - When Mornye is hit or launched into mid-air, press Dodge to immediately recover from the attack, which is considered a successful Dodge. This effect can be triggered up to 3 times, which resets when Wide Field Observation Mode ends. - Press Jump and Mornye will slowly descend. Before she lands, Basic Attack - Wide Field Observation Mode, Resonance Skill - Distributed Array, and Heavy Attack - Inversion are unavailable. If Jump is pressed when Mornye runs out of STA, she will exit the Wide Field Observation Mode. She will leave the Wide Field Observation Mode also when she Dodges, Jumps, or performs Mid-air Attacks. Additionally, performing environmental interactions, using Utilities, or switching to another Resonator ends Wide Field Observation Mode. The state also ends when Mornye is no longer airborne. Syntony Field - Syntony Field lasts for 25s. - When the Syntony Field is generated, deal Fusion DMG, considered Resonance Liberation DMG. - Continuously restores HP for nearby active Resonators in the team within the Syntony Field, triggered once every 3s. - Increases the Off-Tune Buildup Rate of all nearby Resonators in the team within the Syntony Field by 50%. - Enhances the resistance to interruption of nearby active Resonators in the team within the Syntony Field. Heavy Attack - Inversion - When Relative Momentum reaches 100 points, Heavy Attack is replaced with Heavy Attack - Inversion. - Consume all Relative Momentum to cast Heavy Attack - Inversion, dealing Fusion DMG, considered Heavy Attack DMG. - Heavy Attack - Inversion inflicts When a Resonator in the team deals Tune Break DMG to a target inflicted with Observation Marker, Mornye inflicts an Interfered Marker on the target for 8s. upon the target on hit for 30s. Observation Marker When a Resonator in the team deals When the target’s Off-Tune Level is maxed, they enter the Mistune state: The active Resonator in the team may perform Tune Break Skill on the target, dealing DMG and causing the target to leave the Mistune state. If the target is of the Common Class, Resonators in the team may directly deal Tune Break DMG with some of their regular skills on hit. The target leaves the Mistune state afterward. DMG to a target inflicted with Observation Marker, Mornye inflicts an Targets affected by Tune Rupture - Interfered or Tune Strain - Interfered take increased DMG from all nearby Resonators in the team. For every 1% of Mornye’s Energy Regen exceeding 100%, their DMG is increased by 0.25%, up to 40%. on the target for 8s. Interfered Marker Targets affected by A target enters this state when they are hit by Tune Break under the Tune Rupture - Shifting state. Resonators who can respond to Tune Rupture- Interfered cause additional effects when attacking targets in this state. Tune Rupture- Interfered lasts for 8s. or A target enters this state when they are hit by Tune Break under the Tune Strain - Shifting state. Resonators who can respond to Tune Strain - Interfered cause additional effects when attacking targets in this state. Tune Strain - Interfered lasts for 30s. take increased DMG from all nearby Resonators in the team. For every 1% of Mornye’s Energy Regen exceeding 100%, their DMG is increased by 0.25%, up to 40%.. Visual Field When a Resonator in the team defeats a target inflicted with Observation Marker or Interfered Marker, Mornye gains Visual Field for 3s. While in this state, Mornye inflicts Observation Marker on the target hit whenever any Resonator in the team deals damage. Tune Rupture Response - Particle Jet Mornye deals one instance of Fusion DMG to targets in the Tune Rupture - Interfered state within range, considered [[Tune Rupture Damage. Rest Mass Energy Mornye can hold up to 100 points of Rest Mass Energy. While in Baseline Mode, she gains Rest Mass Energy when performing Basic Attack, Heavy Attack, Dodge Counter, or when Resonance Skill - Optimal Solution hits a target. Relative Momentum Mornye can hold up to 100 points of Relative Momentum. While in Wide Field Observation Mode, she gains Relative Momentum when Basic Attack - Wide Field Observation Mode, Dodge Counter - Wide Field Observation Mode or Resonance Skill - Distributed Array hits the target. Mornye cannot gain Relative Momentum during Heavy Attack - Inversion.

Resonance Liberation - Critical Protocol

Attack the targets within the effective range, dealing Fusion DMG. For every 1% of Mornye’s Energy Regen exceeding 100%, this skill gains an additional 0.5% Crit. Rate (up to 80%) and 1% Crit. DMG (up to 160%). When casting this skill, if a Resonance Liberation DMG]]. - Continuously restores HP for all nearby Resonators in the team within the Syntony Field, triggered once every 3s. - Increases the Off-Tune Buildup Efficiency of all nearby Resonators in the team within the Syntony Field by 50%. - Enhances the resistance to interruption of all nearby Resonators in the team within the Syntony Field. is present, remove it and generate a - High Syntony Field lasts for 25s. - Increases the [[DEF of all nearby Resonators in the team within the High Syntony Field by 20%. - Inherits the Syntony Field’s boost to resistance to interruption and Off-Tune Buildup Rate. - Inherits the Syntony Field’s healing effect and increases the Healing Multiplier by 40%.. Can be performed in mid-air. High Syntony Field - High Syntony Field lasts for 25s. - Increases the DEF of all nearby Resonators in the team within the High Syntony Field by 20%. - Inherits the Syntony Field’s boost to resistance to interruption and Off-Tune Buildup Rate. - Inherits the Syntony Field’s healing effect and increases the Healing Multiplier by 40%.

Outro Skill - Recursion

Resonators in the team gain 25% All DMG Amplification for 30s.

Inherent Skills

Blueprint: Mornye’s Energy Regen is increased by 10%. Casting Convergence restores 20 points of [[Concerto Energy, triggered once every 20s. Casting Basic Attack - Wide Field Observation Mode Stage 3 restores 20 points of Concerto Energy, triggered once every 20s. Boundedness: Casting Resolution (Mornye) or Resonance Skill - Distributed Array grants Proof of Boundedness to all Resonators in the team: - Proof of Boundedness lasts for 60s and can be gained once every 5 min. - When the active Resonator takes DMG greater than 30% of their Max HP, they instead take DMG equal to 30% of their Max HP. This effect can trigger up to 3 times. Proof of Boundedness is removed after triggering it 3 times. - When the active Resonator takes a fatal blow, they are not downed by this instance of damage. This effect can trigger up to 1 times. Proof of Boundedness is removed after triggering it 1 times. - When Proof of Boundedness is removed, the active Resonator restores [[HP equal to 150% of Mornye’s DEF.

Resonance Chain

S1 - The Silent Observer Basic Attack – Wide Field Observation Mode becomes immune to interruption. The duration of Interfered Marker Interfered Marker Targets affected by Tune Rupture - Interfered or Tune Strain - Interfered take increased DMG from all nearby Resonators in the team. For every 1% of Mornye’s Energy Regen exceeding 100%, their DMG is increased by 0.25%, up to 40%. is extended by 150%. Interfered Marker now grants DMG increase even when the target is not affected by Tune Rupture - Interfered Tune Rupture - Interfered A target enters this state when they are hit by Tune Break under the Tune Rupture - Shifting state. Resonators who can respond to Tune Rupture- Interfered cause additional effects when attacking targets in this state. Tune Rupture- Interfered lasts for 8s. or Tune Strain - Interfered Tune Strain - Interfered A target enters this state when they are hit by Tune Break under the Tune Strain - Shifting state. Resonators who can respond to Tune Strain - Interfered cause additional effects when attacking targets in this state. Tune Strain - Interfered lasts for 30s. . When Mornye applies Observation Marker Observation Marker When a Resonator in the team deals Tune Break DMG to a target inflicted with Observation Marker , Mornye inflicts an Interfered Marker on the target for 8s. on a target, she also inflicts Interfered Marker . S2 - Morning Star of Entropy All nearby Resonators in the team gain Crit. DMG increase against targets with Interfered Marker Interfered Marker Targets affected by Tune Rupture - Interfered or Tune Strain - Interfered take increased DMG from all nearby Resonators in the team. For every 1% of Mornye’s Energy Regen exceeding 100%, their DMG is increased by 0.25%, up to 40%. : Every 1% of Mornye’s Energy Regen over 100% grants 0.2% Crit. DMG increase, up to 32%. Syntony Field Syntony Field - Syntony Field lasts for 25s. - When the Syntony Field is generated, deal Fusion DMG , considered Resonance Liberation DMG . - Continuously restores HP for all nearby Resonators in the team within the Syntony Field , triggered once every 3s. - Increases the Off-Tune Buildup Rate of all nearby Resonators in the team within the Syntony Field by 50%. - Enhances the resistance to interruption of all nearby Resonators in the team within the Syntony Field . and High Syntony Field High Syntony Field - High Syntony Field lasts for 25s. - Increases the DEF of all nearby Resonators in the team within the High Syntony Field by 20%. - Inherits the Syntony Field ‘s boost to resistance to interruption and Off-Tune Buildup Rate . - Inherits the Syntony Field ‘s healing effect and increases the Healing Multiplier by 40%. further increase the Off-Tune Buildup Rate of all nearby Resonators in the team by 20%. S3 - Blueprint of Recursion Casting Resonance Skill - Distributed Array additionally restores 25 points of Concerto Energy and 100 Relative Momentum Relative Momentum Mornye can hold up to 100 points of Relative Momentum . While in Wide Field Observation Mode , she gains Relative Momentum when Basic Attack - Wide Field Observation Mode , Dodge Counter - Wide Field Observation Mode , or Resonance Skill - Distributed Array hits the target. Mornye cannot gain Relative Momentum during Heavy Attack - Inversion . , triggered once every 25s. S4 - Latent Variables of the Cosmos The healing of High Syntony Field High Syntony Field - High Syntony Field lasts for 25s. - Increases the DEF of all nearby Resonators in the team within the High Syntony Field by 20%. - Inherits the Syntony Field ‘s boost to resistance to interruption and Off-Tune Buildup Rate . - Inherits the Syntony Field ‘s healing effect and increases the Healing Multiplier by 40%. is increased by 30%. S5 - Time Dilation Effect The DMG Multiplier of Resonance Liberation - Critical Protocol is increased by 40%. The DMG Multiplier of Tune Rupture Response - Particle Jet is increased by 160%. S6 - To the Far Shores of the Stars Resonance Liberation - Critical Protocol deals 400% more DMG. If Mornye has not engaged in combat for over 4s, she restores Resonance Energy equal to 10% of her Max Resonance Energy every 0.2s.

Mechanic Definitions

These roles involve specific game mechanics. See linked files for full definitions.

[[mechanics/tune-break/_overview|Off-Tune Buildup Efficiency]]: Tune Break (3.0): builds enemy Off-Tune Level meter faster

[[mechanics/tune-break/tune-rupture|Tune Rupture Response]]: Tune Break (3.0): burst subtype — Shifting mark detonates on Tune Break for a massive hit (8s window)

[[mechanics/tune-break/tune-strain|Tune Strain Response]]: Tune Break (3.0): sustained subtype — amplified DMG to Interfered targets for 30s, scales with Tune Break Boost


Source: Fandom WuWa Wiki | Fetched: 2026-06-20

◇ Frequently Asked Questions

What element is Mornye?

Mornye is a Fusion element resonator in Wuthering Waves.

What weapon does Mornye use?

Mornye uses a Broadblade in Wuthering Waves.

What rarity is Mornye?

Mornye is a 5-star resonator in Wuthering Waves.

What role does Mornye play?

Mornye serves as: Support and Healer, DMG Amplification, Tune Rupture Response, Tune Strain Response, Off-Tune Buildup Efficiency.

When was Mornye released?

Mornye was released on Thu Jan 15 2026 00:00:00 GMT+0000 (Coordinated Universal Time).

What is Mornye's signature weapon?

Mornye's signature weapon is Starfield Calibrator.