Mornye official full-body artwork
Fusion Broadblade

Mornye

Support and Healer DMG Amplification Tune Rupture Response Tune Strain Response Off-Tune Buildup Efficiency

Build · 01

Weapons, ranked

Ranked on calculated damage at equal investment. Everything below rank one is a real option, not a consolation.

  1. 02 Discord51.8% Energy Regen · 338 ATK · Ceaseless Aria Accessible 4-star option.
  2. 03 Dauntless Evernight61.6% DEF · 338 ATK · Battlebound Accessible 4-star option.
  3. 04 Ages of Harvest24.3% Crit. Rate · 588 ATK · Divine Blessing
  4. 05 Kumokiri36.0% Crit. Rate · 500 ATK · Thread of Fate
  5. 06 Lustrous Razor36.5% ATK · 588 ATK · Stormy Resolution

Build · 02

Echo set and stats

One recommended setup this patch. Farm the listed main stats first, then refine the substats in order.

Recommended Full Set

5pc Halo of Starry Radiance

Layout
43311

Main stats by slot

4Main echo
Healing Bonus
3Second slot
Energy Regen
3Third slot
Energy Regen
1Fourth slot
DEF%
1Fifth slot
DEF%

Substat priority

  1. 1Energy Regen (at least 250%) ≥ DEF
Main echoOverlord · 4-cost

Reactor Husk

Echo bonus details are included in the official guide.

Cost
4
Charges
1
Cooldown
20s

Echo skill: Transform into a Reactor Husk, jumping into the air and unleashing a heavy slash that deals 351.00% Fusion DMG to enemies. The Resonator with this Echo equipped in their main slot gain 10.00% Energy Regen.

Skill upgrade priority

  1. FirstForte Circuit
  2. SecondResonance Liberation
  3. ThirdResonance Skill
  4. FourthBasic Attack
  5. FifthIntro Skill

Build · 03

Teams

19 verified lineups. Other rotations stay off the page until they are checked against the current game.

Recommended lineup

Tune Rupture Team

Main DPSStep 1

Aemeath

Fusion

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Lynae

Spectro

Substitutions

No verified replacement for this slot.
Support / OpenerStep 3

Mornye

Fusion

Substitutions

No verified replacement for this slot.
Rotation

Start with Mornye's skills and Resonance Liberation, move to Lynae for Forte Circuit and Resonance Liberation, then use Aemeath's full rotation for the main damage window. Let Mornye establish the support window before Lynae sets up Tune Break effects and Aemeath takes the field.

Recommended lineup

Tune Strain Core

Main DPSStep 1

Luuk Herssen

Spectro

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Denia

Fusion

Also works

Lynae
Support / OpenerStep 3

Mornye

Fusion

Substitutions

No verified replacement for this slot.

Recommended lineup

Camellya Premium

Era 1.0
Main DPSStep 1

Camellya

Havoc

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Lynae

Spectro

Also works

SanhuaRoccia
Support / OpenerStep 3

Mornye

Fusion

Substitutions

No verified replacement for this slot.
Rotation

the best team for camellya out right now, but will only be the best team if mornye and lynae are together, if not, use alternetives

Recommended lineup

DPS Brant Team

Main DPSStep 1

Brant

Fusion

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Lupa

Fusion

Also works

Sanhua
Support / OpenerStep 3

Mornye

Fusion

Substitutions

No verified replacement for this slot.
Rotation

Mornye is only best with Lupa on the team.

Recommended lineup

Calcharo Best Team

Main DPSStep 1

Calcharo

Electro

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Lynae

Spectro

Also works

Yinlin
Support / OpenerStep 3

Mornye

Fusion

Substitutions

No verified replacement for this slot.
Rotation

Mornye is only best with Lynae on the team.

Recommended lineup

Main DPS Ciaccona Team

Main DPSStep 1

Ciaccona

Aero

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Lynae

Spectro

Also works

Sanhua
Support / OpenerStep 3

Mornye

Fusion

Substitutions

No verified replacement for this slot.

Recommended lineup

Encore Best Team

Main DPSStep 1

Encore

Fusion

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Lupa

Fusion

Also works

Brant
Support / OpenerStep 3

Mornye

Fusion

Substitutions

No verified replacement for this slot.
Rotation

If using Brant, put him in the second slot buffed by Lupa and have him buff Encore.

Recommended lineup

Main DPS Iuno Team

Main DPSStep 1

Iuno

Aero

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Lynae

Spectro

Also works

YinlinJianxin
Support / OpenerStep 3

Mornye

Fusion

Substitutions

No verified replacement for this slot.
Rotation

Mornye is only best with Lynae on the team. Only use Aero Rover over Shorekeeper with Ciaccona as your second slot partner. Use Shorekeeper in other scenarios (using Ciaccona in the third slot with Lynae is also amazing).

Recommended lineup

Jiyan Lynae Team

Main DPSStep 1

Jiyan

Aero

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Lynae

Spectro

Substitutions

No verified replacement for this slot.
Support / OpenerStep 3

Mornye

Fusion

Substitutions

No verified replacement for this slot.
Rotation

Only consider this team if Lynae and Mornye can't go anywhere else and Iuno isn't available - otherwise it may be a waste to spend such a strong universal buffing duo on Jiyan who has access to strong, free and permanent teammates.

Recommended lineup

Lucy Best Team

Main DPSStep 1

Lucy

Spectro

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Rebecca

Electro

Substitutions

No verified replacement for this slot.
Support / OpenerStep 3

Mornye

Fusion

Substitutions

No verified replacement for this slot.
Rotation

Shorekeeper may prove stronger in Whimpering Wastes as building Off-Tune multiple times on the same enemy (the reason why Mornye is ran) will almost never happen in that gamemode.

Recommended lineup

Hiyuki Alternative Liberation Team

Main DPSStep 1

Hiyuki

Glacio

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Lynae

Spectro

Substitutions

No verified replacement for this slot.
Support / OpenerStep 3

Mornye

Fusion

Substitutions

No verified replacement for this slot.
Rotation

Ciaccona is also an option for the third slot alongside Iuno in specific.

Recommended lineup

Sigrika Alternative Team

Main DPSStep 1

Sigrika

Aero

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Lynae

Spectro

Also works

Ciaccona
Support / OpenerStep 3

Mornye

Fusion

Substitutions

No verified replacement for this slot.
Rotation

Mornye should only be used alongside Lynae, Aero Rover should only be used alongside Ciaccona.

Recommended lineup

Xiangli Yao Best Team

Main DPSStep 1

Xiangli Yao

Electro

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Lynae

Spectro

Also works

Yinlin
Support / OpenerStep 3

Mornye

Fusion

Substitutions

No verified replacement for this slot.
Rotation

Mornye is only best with Lynae on the team.

Recommended lineup

Qingxiao Tune Strain Core

Era 3.0
Main DPSStep 1

Qingxiao

Aero

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Denia

Fusion

Also works

Lynae
Support / OpenerStep 3

Mornye

Fusion

Substitutions

No verified replacement for this slot.
Rotation

Open with Mornye and Denia to stack Tune Strain - Shifting and Mindlock, then hand the field to Qingxiao for her Heavy Attack and Ephemeral Transcendence window.

Alternative lineup

Mono-Fusion Team

Main DPSStep 1

Aemeath

Fusion

Also works

GalbrenaChangliEncoreChixia
Buffer / Sub-DPSStep 2

Lupa

Fusion

Substitutions

No verified replacement for this slot.
Support / OpenerStep 3

Mornye

Fusion

Substitutions

No verified replacement for this slot.
Rotation

There is no fixed rotation. Test quickswap and dual-DPS variations, then adapt the lineup to your own playstyle.

Worth knowing: Brant and Changli should be used in the second slot with Lupa Outro buffing them, while Lupa Outro Buffs Aemeath with Mornye and Galbrena. Changli is only stronger than Brant in Quickswap teams while Galbrena only works in Quickswap and is significantly more of an advanced Dual DPS playstyle for Aemeath.

Alternative lineup

Carlotta Premium Core

Era 2.0
Main DPSStep 1

Carlotta

Glacio

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Lynae

Spectro

Also works

ZhezhiTaoqiYangyangLumiSanhua
Support / OpenerStep 3

Mornye

Fusion

Substitutions

No verified replacement for this slot.
Rotation

Shorekeeper → Zhezhi → Carlotta; Shorekeeper gives Zhezhi +15% All DMG with CRIT buffs and dodge recovery, then Zhezhi gives Carlotta +25% Resonance Skill DMG and +20% Glacio DMG.

Alternative lineup

Jinhsi Yuanwu Core

Era 1.0
Main DPSStep 1

Jinhsi

Spectro

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Zhezhi

Glacio

Also works

Yuanwu
Support / OpenerStep 3

Mornye

Fusion

Substitutions

No verified replacement for this slot.

Worth knowing: Make sure to run Yuanwu on Rejuvenating Glow and your third party member on Moonlit Clouds for optimal DPS!

Alternative lineup

Havoc Bane Hypercarry

Era v3.5
Main DPSStep 1

Yangyang: Xuanling

Havoc

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Lynae

Spectro

Also works

ChisaRebeccaMortefiIuno
Support / OpenerStep 3

Mornye

Fusion

Substitutions

No verified replacement for this slot.
Rotation

Start with Suisui to build her Forte and cast Resonance Liberation, switch to Chisa for a full Basic Attack string and Resonance Liberation, then enter on Yangyang: Xuanling via Intro and hold Heavy Attack until her Forte depletes.

Alternative lineup

Jingran Mono-Fusion

Era 3.6
Main DPSStep 1

Jingran

Fusion

Substitutions

No verified replacement for this slot.
Buffer / Sub-DPSStep 2

Lupa

Fusion

Substitutions

No verified replacement for this slot.
Support / OpenerStep 3

Mornye

Fusion

Substitutions

No verified replacement for this slot.
Rotation

Lupa is required for this mono-Fusion setup, with Brant filling the healer slot.

Worth knowing: Mornye can fill the healer slot instead of Brant while keeping Lupa in the team.

Detailed reference

Full kit and field notes

Basic Attack

Ground State Calibration

Basic Attack

Perform up to 4 consecutive attacks, dealing Fusion DMG.

Heavy Attack

Consume STA to attack the target, dealing Fusion DMG.

Basic Attack - Wide Field Observation Mode

While in Wide Field Observation Mode, Basic Attack is replaced with Basic Attack - Wide Field Observation Mode.

Perform up to 3 consecutive attacks, dealing Fusion DMG.

Mid-air Attack

Consume STA to perform Mid-air Plunging Attack, dealing Fusion DMG. Press Normal Attack within a certain time afterward to cast Basic Attack Stage 3.

Dodge Counter

Normal Attack right after a successful Dodge to attack the target, dealing Fusion DMG.

Press Normal Attack shortly after performing this attack to perform Basic Attack Stage 2.

Dodge Counter - Wide Field Observation Mode

While in Wide Field Observation Mode, Dodge Counter is replaced with Dodge Counter - Wide Field Observation Mode.

Normal Attack right after a successful Dodge to counterattack and deal Fusion DMG.

Within a certain time afterward, Press Normal Attack to cast Basic Attack - Wide Field Observation Mode Stage 3.

Resonance Skill

Resolution

Expectation Error

Heal all nearby Resonators in the team and enter the Parry state, during which DMG taken is reduced by 100% for a time. Switching to another Resonator ends this state immediately.

If attacked while in the Parry state, exit the state and cast Resonance Skill - Optimal Solution.

If not attacked while in the Parry state, Press Normal Attack to exit the state and cast Basic Attack Stage 2.

.

Optimal Solution

Stagnate nearby targets and deal Fusion DMG, reducing the cooldown of Resonance Skill - Expectation Error by 2s.

Switching to another Resonator ends the Stagnation effect early.

Distributed Array

While in Wide Field Observation Mode, Resonance Skill is replaced with Resonance Skill - Distributed Array.

Heal all nearby Resonators in the team and summon Hover Cannons to strike the target, dealing Fusion DMG.

Forte Circuit

Mass-Energy Equivalence

Heavy Attack - Geopotential Shift

When Rest Mass Energy reaches 100 points, Heavy Attack is replaced with Heavy Attack - Geopotential Shift.

Cast Heavy Attack - Geopotential Shift to deal Fusion DMG, considered Heavy Attack DMG. Afterward, Mornye jumps into mid-air, consumes all Rest Mass Energy and enters Wide Field Observation Mode.

Heavy Attack - Inversion
  • When Relative Momentum reaches 100 points, Heavy Attack is replaced with Heavy Attack - Inversion.
  • Consume all Relative Momentum to cast Heavy Attack - Inversion, dealing Fusion DMG, considered Heavy Attack DMG.
  • Heavy Attack - Inversion inflicts Observation Marker upon the target on hit for 30s.
Visual Field

When a Resonator in the team defeats a target inflicted with Observation Marker or Interfered Marker, Mornye gains Visual Field for 3s. While in this state, Mornye inflicts Observation Marker on the target hit whenever any Resonator in the team deals damage.

Tune Rupture Response - Particle Jet

Mornye deals one instance of Fusion DMG to targets in the Tune Rupture - Interfered state within range, considered Tune Rupture DMG.

Resonance Liberation

Critical Protocol

Attack the targets within the effective range, dealing Fusion DMG.

For every 1% of Mornye's Energy Regen exceeding 100%, this skill gains an additional 0.5% Crit. Rate (up to 80%) and 1% Crit. DMG (up to 160%).

When casting this skill, if a Syntony Field is present, remove it and generate a High Syntony Field.

Can be performed in mid-air.

Inherent Skills

Blueprint

Mornye's Energy Regen is increased by 10%.

Casting Intro Skill - Convergence restores 20 points of Concerto Energy, triggered once every 20s.

Casting Basic Attack - Wide Field Observation Mode Stage 3 restores 20 points of Concerto Energy, triggered once every 20s.

Boundedness

Casting Resonance Skill - Expectation Error or Resonance Skill - Distributed Array grants Proof of Boundedness to all Resonators in the team:

  • Proof of Boundedness lasts for 60s and can be gained once every 5 min.
  • When the active Resonator takes DMG greater than 30% of their Max HP, they instead take DMG equal to 30% of their Max HP. This effect can trigger up to 3 times. Proof of Boundedness is removed after triggering it 3 times.
  • When the active Resonator takes a fatal blow, they are not downed by this instance of damage. This effect can trigger up to 1 time. Proof of Boundedness is removed after triggering it 1 time.
  • When Proof of Boundedness is removed, the active Resonator restores HP equal to 150% of Mornye's DEF.
Outro Skill

Recursion

Resonators in the team gain 25% All DMG Amplification for 30s.

Tune Break

Decoupling

Mornye can respond to Tune Rupture - Interfered and Tune Strain - Interfered.

  • Responding to Tune Rupture - Interfered: When any Resonator in the team deals Tune Break DMG and inflicts Tune Rupture - Interfered, Mornye casts Tune Rupture Response - Particle Jet. Each target can be damaged by this skill up to once every 8s.
  • Responding to Tune Strain - Interfered: Each stack of Tune Strain - Interfered on the target increases Mornye's total DMG against them. Each point of Mornye's Tune Break Boost increases the total DMG by 0.12%. While Mornye is in the team, the max stack limit of Tune Strain - Interfered on a target is increased by 1.

Mornye can perform Tune Break against the targets with full Off-Tune Level.

Resonance Chain

  1. Sequence 1: The Silent Observer

    Basic Attack – Wide Field Observation Mode becomes immune to interruption.

    The duration of Interfered Marker duration is extended by 150%. Interfered Marker now grants DMG increase even when the target is not affected by Tune Rupture - Interfered or Tune Strain - Interfered. When Mornye applies Observation Marker on a target, she also inflicts Interfered Marker.

  2. Sequence 2: Morning Star of Entropy

    All nearby Resonators in the team gain Crit. DMG increase against targets with Interfered Marker: Every 1% of Mornye's Energy Regen over 100% grants 0.2% Crit. DMG increase, up to 32%.

    Syntony Field and High Syntony Field further increase the Off-Tune Buildup Rate of all nearby Resonators in the team by 20%.

  3. Sequence 3: Blueprint of Recursion

    Casting Resonance Skill - Distributed Array additionally restores 25 points of Concerto Energy and 100 Relative Momentum, triggered once every 25s.

  4. Sequence 4: Latent Variables of the Cosmos

    The healing of High Syntony Field is increased by 30%.

  5. Sequence 5: Time Dilation Effect

    The DMG Multiplier of Resonance Liberation - Critical Protocol is increased by 40%.

    The DMG Multiplier of Tune Rupture Response - Particle Jet is increased by 160%.

  6. Sequence 6: To the Far Shores of the Stars

    Resonance Liberation - Critical Protocol deals 400% more DMG. If Mornye has not engaged in combat for over 4s, she restores Resonance Energy equal to 10% of her Max Resonance Energy every 0.2s.

Resources & States

Gauges and states Mornye's skills refer to, defined once.

Baseline Mode

While in her default Baseline Mode, Mornye gains Rest Mass Energy.

High Syntony Field
  • High Syntony Field lasts for 25s.
  • Increases the DEF of all nearby Resonators in the team within the High Syntony Field by 20%.
  • Inherits the Syntony Field's boost to resistance to interruption and Off-Tune Buildup Rate.
  • Inherits the Syntony Field's healing effect and increases the Healing Multiplier by 40%.
Interfered Marker

Targets affected by Tune Rupture - Interfered or Tune Strain - Interfered take increased DMG from all nearby Resonators in the team. For every 1% of Mornye's Energy Regen exceeding 100%, their DMG is increased by 0.25%, up to 40%.

Observation Marker

When a Resonator in the team deals Tune Break DMG to a target inflicted with Observation Marker, Mornye inflicts an Interfered Marker on the target for 8s.

Relative Momentum

Mornye can hold up to 100 points of Relative Momentum.

While in Wide Field Observation Mode, she gains Relative Momentum when Basic Attack - Wide Field Observation Mode, Dodge Counter - Wide Field Observation Mode or Resonance Skill - Distributed Array hits the target.

Mornye cannot gain Relative Momentum during Heavy Attack - Inversion.

Rest Mass Energy

Mornye can hold up to 100 points of Rest Mass Energy.

While in Baseline Mode, she gains Rest Mass Energy when performing Basic Attack, Heavy Attack, Dodge Counter, or when Resonance Skill - Optimal Solution hits a target.

Syntony Field
  • Syntony Field lasts for 25s.
  • When the Syntony Field is generated, deal Fusion DMG, considered Resonance Liberation DMG.
  • Continuously restores HP for nearby active Resonators in the team within the Syntony Field, triggered once every 3s.
  • Increases the Off-Tune Buildup Rate of all nearby Resonators in the team within the Syntony Field by 50%.
  • Enhances the resistance to interruption of nearby active Resonators in the team within the Syntony Field.
Wide Field Observation Mode

Wide Field Observation Mode lasts for 30s.

  • Upon entering Wide Field Observation Mode, Mornye generates a Syntony Field.
  • While in Wide Field Observation Mode, Mornye gains Relative Momentum.
  • If Relative Momentum is below 100 when holding Normal Attack, perform Basic Attack - Wide Field Observation Mode Stage 1 to 3 in sequence. If Relative Momentum reaches 100 during this time, cast Heavy Attack - Inversion instead.
  • While moving, Mornye continuously consumes STA. STA cannot be recovered while in Wide Field Observation Mode.
  • When Dodging with directional input, Mornye starts to fly at speed, which lasts for up to 10s or until STA is depleted or until the Wide Field Observation Mode ends.
  • When Mornye is hit or launched into mid-air, Press Dodge to immediately recover from the attack, which is considered a successful Dodge. This effect can be triggered up to 3 times, which resets when Wide Field Observation Mode ends.
  • Jump and Mornye will slowly descend. Before she lands, Basic Attack - Wide Field Observation Mode, Resonance Skill - Distributed Array, and Heavy Attack - Inversion are unavailable. If Jump is when Mornye runs out of STA, she will exit the Wide Field Observation Mode. She will leave the Wide Field Observation Mode also when she Dodges, Jumps, or performs Mid-air Attacks.

Additionally, performing environmental interactions, using Utilities, or switching to another Resonator ends Wide Field Observation Mode. The state also ends when Mornye is no longer airborne.

Kit text from the official Wuthering Waves guide by Kuro Games, supplemented with reviewed Wuthering Waves Wiki data under CC BY-SA.

◇ Frequently Asked Questions

What element is Mornye?

Mornye is a Fusion element resonator in Wuthering Waves.

What weapon does Mornye use?

Mornye uses a Broadblade in Wuthering Waves.

What rarity is Mornye?

Mornye is a 5-star resonator in Wuthering Waves.

What role does Mornye play?

Mornye serves as: Support and Healer, DMG Amplification, Tune Rupture Response, Tune Strain Response, Off-Tune Buildup Efficiency.

When was Mornye released?

Mornye was released on 15 January 2026.

What is Mornye's signature weapon?

Mornye's signature weapon is Starfield Calibrator.